NOT SO
FINAL
I got "Final Fantasy XII" for Christmas! (I
also got a book by Alton Brown, but that'll be a different entry. ) Having
played it for just under two hours, I haven't really gotten far enough in
to form a binding opinion, but I'm fairly confident in saying that it's
significantly less-goofy than "Final Fantasy X," and that's even WITH a blonde
male lead running around in a half-shirt.
Which doesn't say as much about "XII" as it
does about "X."
I wasn't with the Final Fantasy series from
the beginning -- I joined, along with most of my fellow posers, when Final
Fantasy VII hit for the original Playstation. THAT was a good game, with
a lousy ending -- though if you take the recently-released CG feature 'Advent
Children' as a proper epilogue, then it evens out.
But, wow -- hard to describe the feelings I
had the first time I played through "Final Fantasy VII." For one thing, it
was almost a decade ago, and I've forgotten most of them. However, I DO remember
being incredibly impressed with the FMV sequences, having only recently gotten
over the shock of hearing in-game digital vocals that didn't consist of the
sentence 'Wise fwom your gwave' recorded at a bitrate of .5 and played back
through a dead frog.
The story was something else, too -- mainly
in that it actually had one. It got floofy and Japanesey as it went on, true,
but it was engaging, and an amazing change of pace from the mass of the gaming
world at that time where characterization was largely established by a
character's clothing color, and whether he punched or shot when given
opportunity.
Sadly, that's still just about where we stand
on video game character depth -- which is why I get the FF games when they
hit, regardless of how Japanesey they get, or even if their hero is a whiny,
feathery-haired chicken-boy in short pants. Which, heaven help us, it often
is.
Anyways, I'll talk more on FFXII later. I'll
bet it'll be very entertaining.
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